AddBlip¶
Parameters¶
- blip sprite
number - as short range
booleanoptional - blip name
stringoptional - scale
numberoptional - color
numberoptional - alpha
numberoptional
Returns¶
- the blip id
number
Raise¶
errorthe sprite id wasn't anumber
Examples¶
local coords = Coords(GetEntityCoords(PlayerPedId()))
coords:AddBlip(1, true, 'awesome blip', 0.6, 1, 255)